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March 18, 2012
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Comments: 26
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:iconsoy-monk:
Doing these for my own amusement.

Orianna, the Lady of Clockword (C) Riot Games
Magic: the Gathering (C) Wizards of the Coast
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:icondifcar:
In my humble opinion the ball needs a little extra. I'd suggest giving it flying or some other way of evasion. That would fit the flavor and make it a bit better.
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:icondarkbunny31:
It should be Hexproof instead of Shroud, so you can buff the Ball, and it would be better a non-legendary token, so you can Populate.
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:iconsoy-monk:
~soy-monk Sep 20, 2012  Hobbyist Traditional Artist
Great, and then we could destroy the flavor of the card too.
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:icondarkbunny31:
Doesn't matter, be OP .-.
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:iconsoy-monk:
~soy-monk Sep 22, 2012  Hobbyist Traditional Artist
I don't really think she's OP. if you thought the card was, then I'm wondering why you want to make it more powerful.
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:icondarkbunny31:
She's not, just wondering on how to make her OP.
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:iconpr0insias:
Make Ball indestructible, and sacrifice it when Orianna leaves the battlefield :). Kind of like a reversed Phylactery Lich. (My two cents on making her more OP).

Great cards by the way, enjoyed them all so far :).
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:iconoverlord-j:
She's cool and has balls of steel. :giggle:
But honestly, her token reminds me of Kiln Fiend.
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:iconsoy-monk:
~soy-monk Mar 19, 2012  Hobbyist Traditional Artist
Actually, more like Wee Dragonauts :)
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:iconoverlord-j:
Well, there isn't much of a difference between their effects, is there?
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